Cinder Climb

My project for a climbing wall. Although in principle a climbing wall is not necessary. The first recorded tests took place on March 11, 2016. A straightforward and reasonably practical solution. You can read a little more about the beginning of my project steps here: https://klimek.link/blog/processing-z-opencv/ The latest version is Open Frameworks based solution. Activities are written in embedded scripting language - Lua. You can find project development on GitHub: cinderclimb-of

High throughput Fizz Buzz

https://codegolf.stackexchange.com/questions/215216/high-throughput-fizz-buzz/

November 15, 2021

Analyzing Japanese with Natural Language Processing and Go

One of the most exciting things about learning a foreign language is developing a proficiency for reading it. At first, sentences in the foreign languages start off as intimidating blocks of text, totally opaque and meaningless. With lots of practice, single words start to make sense here and there. A basic understanding of the language’s syntax transforms the process. Analyzing Japanese with Natural Language Processing and Go

November 15, 2021

Optimizations enabled by -ffast-math

This blog post describes the optimizations enabled by -ffast-math when compiling C or C++ code with GCC 11 for x86_64 Linux (other languages/operating systems/CPU architectures may enable slightly different optimizations). Fast math

October 21, 2021

PlayStation 3 Architecture

PlayStation 3 Architecture - A practical analysis by Rodrigo Copetti

October 21, 2021